Space Wearables: Designing for Today’s Launch & Research Stars

2015 Challenge

Create Project Solving this Challenge

  • Hashtags:

    #humans, #spacewearables, #intermediate


    [email protected]


    Platform, Hardware


    Just annouced: Google Hangout for the SPACE WEARABLES: DESIGNING FOR TODAY’S LAUNCH & RESEARCH STARS with NASA Kennedy Space Center (KSC) subject matter experts (SMEs). Click here for details.


    Wearables is a new emerging category of technology that allows a better integration of computers and the humans that use them. Wearables include things like (but are not limited to) fitness bands, smart watches, and augmented reality/display glasses.

    Ground processing spacecraft and rockets for launch currently takes place over weeks to months. During this time, engineers and technicians are testing, fueling, integrating, monitoring and more the vehicle. This requires many of the ground processing people to be on the go and away from their computers, but needing to observe, record, and report information back on the vehicle status.

    Though aerospace engineers, scientists, and technicians in a lab or in the field may have a computer and other tools on hand, this is not always the case or going to tools causes them to interrupt their work. Procedures, specifications and users manuals are just a couple examples that researchers have to look up throughout their work. Recording data can be just as challenging, particularly in the field.


    Space is no longer accomplished exclusively by the public sector space agencies. Now, commercial space companies have expanded the market for space technology. Your challenge is to design wearable clothing and accessories that could be useful for the engineers, technicians, and scientists involved with ground processing spacecraft and rockets and/or researchers, both on and off world, doing lab or field work.

    If possible, build a prototype(s) (hardware or software) during the Space Apps Challenge.


    • Design the wearables with current and near term technology; and/or designate who the primary users will be and how the wearable will assist them in their mission.
    • Incorporate understanding of challenges of working in the user’s environment, wherever that may be, into your wearable space designs that can improve the quality and safety of our builders and explorers.
    • Wearables should be comfortable, durable and made from a material that produces little in the way of friable material (e.g. lint), since this is known to occlude filter systems in space craft.

    Sample Resources(Participants do not have to use these resources, and NASA in no way endorses any particular entity listed).

  • The following projects are solving this challenge:

    • Next Gen Space Suits

      Current Space suits are heavy, lack of mobility and flexibility, astronauts have very limited movement and field of vision, but most importantly they have very restricted amount of oxygen to perform their space walks. We are designing a suit for a research astronaut on Mars, that has doubled the ... Visit Project

    • Data stimulator helmet

      We want the astronaut to be safe and updated to his/her health. We will make a prototype of a wearable helmet that will take inputs like body temperature, environmental temperature, pressure, blood pressure, heartbeat etc. and will try to make connection with others via video calls. This projec... Visit Project

    • No Wobbles

      We're planning on building a wearable level detector. It can be used like a fancy carpenter's level to determine when you or something you are building are standing upright verses leaned over. It will have additional features that allow it to operate both in environments with earth's gravity and ... Visit Project

    • Astronaut helper

      our project aims to achieve the idea of getting rid of computers for the recording , and reporting data about status of the instruments used in the space ship exploration -which is the mission of the astronauts. it helps astronaut to be notified if any problem occurs and give him the capability... Visit Project

    • Space Wearables Clothes

      Making a glasses or gloves which can be very functional for astronomers in space. Visit Project

    • Wearables

      Fitness App Visit Project

    • Virtual Realty

      The project will use 3d camera been mounting on robot or on suit it will give us 360 FOV and it will give you ability to measure distance, and goggles to give 3d vision to astronauts inside the station and outside it ,he can control robot to simulate his movement especially danger situation (e.g.... Visit Project

    • Space Hugs

      We are using a raspberry pi, the Android SDK, Google APIs and web frameworks to build the entire project. Mac from NASA helped us to get some of the physical materials we needed. We use the data from to build our application. Visit Project

    • NASA-SpaceHack-Wearable-2015

      This project aims to deliver a solution for tracking vital signs of self and other members of the crew. We have built a social graph, which supports creating users (suit wearable users), each user can follow other members of the crew. Each second, the wearable will communicate with the API ... Visit Project

    • Space Event Alert Monitor

      Android mobile alert app that will allow developers, scientists, mission operators or anyone otherwise interested, to receive alerts based on a changing status value for a space mission provided by a webservice. The intent is to use the ISS telemetry feed as the source for proof of concept. The... Visit Project

    • Wearable Manned Maneuvering Unit (MMU) Astronaut Suit

      #Introduction An attitude dynamics model of an astronaut with variable speed control moment gyroscope (VSCMG), is obtained using the framework of geometric mechanics. This attitude dynamics formulation relaxes some standard assumptions, that are made in the prior literature on control moment ... Visit Project

    • Clock Map

      In our proyect we have to resolve a problem in the space, we focus in the problem of the comunication out the space station, where the space man doesn't have time to lose receiving every instruction separately as advanced in his mision. This gadget have gates whereby have an access to the informa... Visit Project

    • Space Suit-case - Don't forget your toothbrush

      We aim to produce a range of solutions that explore the problem of how it might be possible to personalise the experience of space travel through the clothes and accessories that an astronaut takes into space with them. The project aims to produce a flatpack suitcase of clothing and personal effe... Visit Project

    • Emotion Monitoring and Analytics (EMA)

      Our project aims to monitor the mental health of astronauts during long-term space missions. The extended social isolation has been shown to cause significant mental state change. Due to the critical nature of their missions, this aspect of the health of the astronauts are of utmost importance. ... Visit Project

    • ExoBot

      The ExoBot project aims to make space and ground operations safer through the use of remote control of NASA robots such as Robonaut. Robots are extremely capable with regards to repetitive tasks and precise movement, but they are not critical thinkers and problem solvers. In that area, human... Visit Project

    • OrbitWATCH

      The aim is to replace the current static astronauts watches, that too much of money spent on building and functionality extension. we are replacing this with smart watch app, that is developed and can be extended on the fly, through downloading the app online. We are breaking the current watch li... Visit Project

    • A.R.M.S. 2.0 - Astronaut Remote Management System

      The Astronaut Remote Management System (ARMS 2.0) improves and extends the Astronaut Resource Management System (ARMS) developed for the 2014 Space Apps Challenge at Kennedy Space Center. Consisting entirely of commercial off the shelf products (Android smart phone and Epson Moverio glasses), ARM... Visit Project

    • SID

      Explorers and builders are often obliged to go outside their space ship. Emergency cases are what makes this job extremly dangerous. The idea behind our device (Smart Injection Device) is to automatically inject necessary substances in critical situations into the astronaut's... Visit Project

    • Wearable bot guiding glove

      The project aims to achieve automation for navigating areas of ISS and inspecting it for damage or even perform repairs with addons such as a robotic arm. This helps the astronauts not endanger themselves by trying to go to hard-to-access places. If the wearable glove is used to control a drone, ... Visit Project

    • Snazzy Space Suit

      As a child, I will be the worlds next generation of adults. It will be my job to further the human race and the sooner I start, the sooner the world will be a better place. But right now, the world is really the only place and my aims with this is to make space exploration easier and bett... Visit Project

    • Interactive Interpersonal Space System

      By a wearable device made up of sensors, we compile quantitative information as a result of several emotions. Then this information is visualized in an app,so the system can give instructions to make a pleasant atmosphere between astronauts. Visit Project

    • SmartArm

      Our project is to use basic robotics to a device allowing the astronauts used more efficiently smartphone applications. The project has two parts: 1. The glove can sustain right through screws attaching magnets or other tools. 2. The motor to rotate the smatphone through gestures or voic... Visit Project

    • A.Em Alpha

      Space is dangerous. Crew members on board the ISS, or any future spacecraft, will be at risk from atmosphere control malfunctions, chemical leaks, and even breaches due to impacting space debris impacts. A hole in the hull just 5cm2 in area would cause depressurization to dangerous levels within ... Visit Project

    • The W.O.M.P.E.R.

      Bone loss prevention is a problem both on earth with the elderly and bedridden, and in space. Diet and exercise solutions haven't kept astronauts from losing bone at an increasing rate the longer they're in space. Studies show that impact to the skeletal system is needed to provide bones with the... Visit Project

    • Space Ai

      We are making a solution that is a combination of Software and Hardware as an application that can help Astronauts in preparation for space launch, and also day to day virtual assistant Visit Project

    • Eye of Horus - Open Source Eye Assistance

      # Project ![Logo][logo] Interacting with objects just looking at them has always been a dream for humans. ![Designed frame and casing][3d-model] NASA engineers doing lab and field work often need to operate with computers and other tools but in some situations this interaction is not eas... Visit Project

    • Instruction and Tutorial Following on Mobile

      This project is to allow formatting of tutorials, instructions, and checklists in a format easy to consume on a mobile wearable. A variety of wearables can consume these instructions, so that scientists, engineers and/or astronauts can easily work with instructions while they are in the field wha... Visit Project

    • The ExoBot Project

      The ExoBot project aims to make space and ground operations safer through the use of remote control of NASA robots like Robonaut. Robots are extremely capable with regards to repetitive tasks and precise movement, but they are not critical thinkers nor problem solvers. In that area, humans may ne... Visit Project

    • UCIC

      The UCIC =========== The Universal Camera Interface Controller allows astronauts a greater field of vision through hands-free operation of an outward-facing camera. Mobility is heavily constrained within the Enhanced EMU, and direct control is a limited resource. The UCIC circumvents these co... Visit Project


      All the astronauts are tied with tethers to their space station, one fat rope with cables that stops them from floating away in outer space. It's the same for the objects they use on their space walks, it's just that they are tied to the astronauts themselves. All of this leaves the astronauts ta... Visit Project

    • SmartWork Suit

      The wearable revolution has reached our everyday lives, from fitness trackers to augmented reality glasses. At the same time, we believe that this wearable revolution can help us solve problems existing in the ground processing area. Ground processing workers have to execute several activities ... Visit Project

    • AirOS

      For astronauts to achieve their maximum potential while working in extreme environments, information needs to be quickly and easily accessible without getting in the way. AirOS is a next generation OS that manages plugins and modules (Intel Edison + sensors) presented on an easy to understand HU... Visit Project

    • We go to Mars

      The project was inspired by our visit to the Exploration Space®: Explorers Wanted at the Kennedy Space Centre. We saw the design of Z-SpaceSuit for Mars which allows Astronauts to get suited up from within their rover. Our kids wondered what kinds of tools these Mars Explorer would be having in t... Visit Project

    • The Personal Display

      THE PERSONAL DISPLAY ==================== There are thousands of pages of user manuals onboard the ISS. This number is ever increasing as new technology is added and guidelines are updated. Astronaut engineers, scientists and technicians need to have this information easily accessible witho... Visit Project

    • Blastastic Fashion

      8 year old Angela asked 9 year old Samaira: "Have you ever wondered why astronauts wear dull-colored, single-function clothing?" Their Blastastic Fashion solution: It's time to put space-age intelligence, animal kingdom skills, and fashion fun into outer space outfits. Creativity fosters in... Visit Project

    • Anti gravity (gravity) suit for Astronauts

      Astronauts problems of prolonged exposure to micro gravity are: Spine elongation because of gravity absence and months of back pain after returning to earth. Increased feat pressure sensitivity developed in micro gravity and after returning to Earth sensation like walking on needles. Weake... Visit Project

    • Super Enhanced Field-of-View

      Data accessibility; one of mankind’s most powerful tools in adapting to uncertainties and dynamic environments and yet still a missing critical component in the forefront of space exploration. The Super Enhanced Field-of-View is an intercommunications platform architected on three main compone... Visit Project

    • Neural network Space Fashion

      Hackpad: This is just the start: Our team is integrating neural network learning capabilities into fashionable space wearables. Needed is a learning dataset and an environment where there is something to learn :-)... Visit Project

    • MOS - Muscle Overload Suit

      Our project aims at fighting space operator skeletal muscle atrophy due to prolonged periods in micro-G environments. The idea is that of creating a skinsuit capable of increasing the necessary work to move specific muscular groups. This would allow skeletal muscles to be permanently stimulated, ... Visit Project

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