I created an interactive game using Scratch 1.4, a drag-and-drop program software.


The objective of the game is to stay alive and score as many points as possible. Gameplay can be easily learned as the rocket simply follows the movement of the mouse. The game will end should the rocket fail to avoid the randomly moving space rocks. Points can be scored by maneuvering the rocket towards the green blocks labeled “OVER HERE.”

This game addresses several variables in the process of launching a spacecraft, the most obvious of which being that mission failure can result in death. The space rocks represent different obstacles scientists must overcome in launching their spacecraft, like weather and timing of the launch. One mistake and it’s game over. Taking a closer look, you may notice that each and every space rock is programmed to start in a random place and move about randomly. This goes to show that obstacles and fatal situations are unpredictable and should be approached with caution. On the flip side, being awarded points can represent the collection of precious space material or mission success, which is the ultimate goal of both the launch and this game.

Project Information

License: GNU General Public License version 3.0 (GPL-3.0)

Source Code/Project URL:



  • Eleanor Zhang